Gaming Adult – perfect mix of entertainment and sexy adventures! Gaming Adult is the affiliate program created to support our gaming studio – Kinkoid. We are a 360 degree company, covering every aspect of game production: from art to accounting, from coding to selling, from brainstorming a game concept to celebrating the release. We deliver high-quality content in four adult games, building a sense of community among its players: we have more than 15 million registered users and over 300,000 daily active users.
Our games are freemium, browser-based, and scratch an itch like no other. We have over 15 years of experience in affiliate marketing, and gaming and we are experts in creating, publishing and monetizing adult-oriented gaming experiences. Our games have some of the best conversion and retention rates on the market. Additionally, we offer an array of tools that include animated banners, targeted landing pages, iFrames and more, with creatives optimized to attract users into the games. We also provide affiliates with instant access to their stats through S2S, pixel tracking and more; we also have a reporting dashboard that offers real-time conversion details along with tools for analyzing referred players.
How does Gaming Adult work? It is super easy: it takes just one click. This is your gateway to the program with which we have distributed over $10 million in payouts to our amazing partners. We also offer a variety of different models for each type of affiliate, from a lifetime 50 percent revenue share to CPA and CPL.Our games use the freemium model, so the real moneymaker is the revenue sharing offer. It’s a model used in cam websites and casinos and it incentives users to spend regularly, not just once. We benefit from loyal players who sometimes spend up to $500 every month (and sometimes even more) during the past five years. This model allows partners to generate a vast and steady source of revenue from us for many years. And of course, the more traffic they keep sending, the more revenue they will generate. Our CPA and CPL models are there to facilitate media buyers and affiliate networks since such partners need a faster payout to cover their expenses. We are very flexible and can create multiple offers depending on the geos and the devices. We also provide a user-friendly interface with everything needed to promote our games with a variety of tools, including banners, landing pages, pre-rolls, interstitials and more. And since we have great designers working for us, we can also provide custom creatives upon request.
Is there any change the pandemic brought in the course of your company? We are a studio that does everything under one roof. Working remotely was a big change for us, but we have solid processes and we managed to make the most of the situations. Now we have adapted the hybrid model which allows employees to work safely from the office and enjoy the comfort of working from home. Other than the purely operational side of the business, the pandemic didn’t change much for us.
Which section of the Adult games are you more specialized on? Which is your strongest asset? We offer adult entertainment, we give our players’ agency, quality sexy art and arousing adventures. Our games give the players stories that make them laugh and go through different feelings, require strategic thinking and make them a part of an engaged community. What we offer is not only to sexually stimulate the players, but we also help them escape and dive into an amazing adventure for full satisfaction.
What is Gaming Adult bringing fresh in the adult market? Our games are made by fans for fans, be it hentai or comics. We are filling in a niche that has been left void by games, porn and anime/manga/comics fans. We are pioneers and we love experimenting. One example is the collaboration we have with ImLive: their models cosplaying our characters. We’ve done it three times in the past two years and the results are amazing. We are fusing games and reality by adding real porn stars and cam girls to our lore.
Do you have plans to expand more? If yes, in what way? We are experimenting with other verticals such as camming since our business models are quite similar: both based on purchasing tokens or in-game currency. We are very flexible and we make sure we can adapt according to our partners’ requests. We are always looking to “make win-win deals.” So we are always open for new ideas and partners, regardless of their sales skills, and aim to assist them in the best way possible. We are also looking to explore the mobile gaming market more.
Which are the most accessed games on your website? What are people’s preferences? Three of our four games exist in an alternative reality where kinky girls and guys are always horny. All our games are “gacha” games with addictive harem collection mechanics and a lot of different features. Our top performer is “Hentai Heroes” which turned 5 years old this year. It is a visual novel that tells a never-ending, arousing story. The player needs to collect as many characters as possible and upgrade and develop them. The game has more than 800 girls to be collected and it features superstars like Nikki Benz and Sara Jay.
Do you need any special hardware to play? No. Our games can be accessed on every device as long as you have internet access and a browser. We also have Android apps, but we recommend to players to enjoy the Haremverse experience on a big screen: the art deserves it. Our players enjoy 2D art and we are good at it, so, at the moment we are not looking into VR and 3D.
What is your marketing strategy for your products? We don’t have a marketing team. Instead, we have our amazing sales team and a community management team. Our community has been a priority for us since the launch of the game. Having a dedicated community and brand ambassadors is proving to be a valuable marketing tool. This also translates into having an amazing retention rate, with over 700 K monthly active users on all of our platforms. Our games are the most played hentai games in the western part of the world.
Censorship also holds adult games back from reaching a large audience. How do you deal with this? It’s making everything more interesting, for sure: we like challenges! Our games are present on social media but we are very cautious about what we post. Our most recent success is the creation of an art book with the characters from “Hentai Heroes”. We used Kickstarter for the funding and the project got backed in a record time- 16 hours! Since the world is becoming increasingly insecure for adult art, we wanted to give something to the players, something physical and lasting, and it seems the players agreed with us. Read more articles here
Apple rolls out UK age verification with iOS 26.4 after Meta and Google child safety fines
Apple has introduced age verification for iPhone and iPad users in the UK with iOS 26.4 and iPadOS 26.4, adding a new layer of checks for accounts that require confirmation that the user is 18 or older.
According to the report, UK users may now be asked to verify their age by adding a credit card or scanning an ID, unless Apple has already confirmed that information. Apple says the process is required by law in some countries and regions for actions tied to an Apple Account, including downloading apps, changing certain settings, or accessing specific features. When verification is needed, a prompt appears in the Settings menu.
The rollout comes at a time when child safety rules are tightening across the UK. While current UK law does not specifically require device-level age verification, adult websites, including pornography platforms, are already expected to carry out age checks. That has led to wider discussion about whether verification should also happen at the device level, rather than only on individual sites.
The timing is especially notable because it follows a major child safety case involving Meta and Google. The companies were reportedly ordered to pay $6 million after a lawsuit in Los Angeles claimed that platforms including Facebook, WhatsApp, and YouTube had a serious impact on a young woman’s mental health.
Apple’s move may also reflect broader regulatory pressure. The UK government is reportedly considering stronger restrictions for under-16s on social media, similar to measures seen in Australia. Reports also indicate Apple has been working with Ofcom as these safety tools develop.
For users who cannot verify an adult identity, Apple suggests that some features may be limited or that the account may need to be placed under Family Sharing with a parent or guardian. The exact restrictions could vary depending on the situation.
Australia has begun enforcing stricter age-verification rules for online adult content, requiring platforms to take meaningful steps to stop under-18s from accessing pornography and other age-restricted material. The Age-Restricted Material Codes for services including social media, relevant electronic services, equipment providers, and designated internet services came into effect on March 9, 2026.
Under the new framework, some services may now require proof of age before allowing access to legal adult content. Australia’s eSafety Commissioner says the accepted methods can vary by platform, but any age-assurance process must be accurate, reliable, and compliant with Australian privacy law. eSafety has said the changes are intended to reduce children’s exposure to pornography, high-impact violence, and other harmful age-inappropriate material online.
The rollout has already affected access to some major adult platforms in Australia, while debate continues over privacy risks and how effective the rules will be in practice. Recent reporting has also linked the changes to rising interest in VPN services as some users look for ways around the restrictions.
Apple: Age-Verification Tools Expand Worldwide With New 18+ Download Blocks
Apple is expanding its age-verification system in more countries to match stricter child-protection laws. The changes mainly affect how people download 18+ (adult-rated) apps and how developers confirm whether a user is a minor or an adult—without collecting sensitive personal details.
What’s changing for users
New 18+ download blocks: In Brazil, Australia, and Singapore, users must confirm they are 18 or older before downloading apps rated 18+.
Less access for minors to adult content: This is meant to stop children from downloading adult-only apps through the App Store.
What’s changing for developers
Declared Age Range API (updated): Apple is updating an API that lets apps know only an age category (example: minor vs adult), not the person’s exact age.
Developers do not receive private data, such asdate of birth.
The app receives a simple “category signal” to follow local rules.
Parental control options: For child accounts, parents/guardians can choose whether to share age information and whether permission is required in certain situations.
Loot boxes and “gambling-like” features
Apple is also targeting apps with features regulators often consider risky for minors, such as loot boxes.
In Brazil, if an app includes loot boxes, Apple may automatically rate it 18+.
That means minors can’t download it, because the App Store will treat it as adult-only.
U.S. states: Utah and Louisiana
Apple is adding tools to help apps comply with state-level child safety laws:
In Utah and Louisiana, Apple can share a new user’s age category with developers.
The system can also flag when parental permission is required, including for major app updates.
Why Apple says it’s doing this
Apple’s message is: protect kids + respect privacy.
The App Store handles most of the verification.
Apps get only a yes/no type age signal (minor/adult), not personal identity details.
The goal is to comply with various laws without forcing developers to collect sensitive data.
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